Space Travel News  
TECH SPACE
EA sees bright digital future despite loss

by Staff Writers
San Francisco (AFP) Feb 1, 2011
US videogame giant Electronic Arts (EA) on Tuesday reported a deepened loss in the last quarter but saw a bright future as players opt increasingly for online play and digital downloads.

The California-based firm posted a net loss of $322 million on revenue of $1.05 billion in the quarter ending December 31 as compared with a loss of $82 million on revenue of $1.24 billion in the same period a year earlier.

The results topped Wall Street expectations, causing the company's stock price to jump nearly 10 percent to $17.18 per share in trading that followed release of the earnings figures.

"We are pleased to report another strong quarter," said EA chief executive John Riccitiello.

"Our $600 million stock buyback demonstrates our confidence in EA's digital strategy."

Net revenue from videogame sales in the forms of digital downloads and online play climbed to $195 million in the quarter from $133 million in the same period a year earlier, according to EA.

EA saw a 39 percent increase in digital sales and was "tracking toward" its target of $750 million revenue in the category for the fiscal year, according to chief financial officer Eric Brown.

EA was the top publisher in Western markets at Apple's online App Store for software for iPhones, iPads, or iPod touch devices.

The company also claimed the title as the leading Western markets publisher of games on Sony PlayStation 3 (PS3) and Microsoft Xbox 360 consoles.

While overall industry sales of packaged titles have slid, purchases of compact disks of high-definition games for play on powerful PS3 and Xbox 360 consoles have risen, according to EA chief operating officer John Schappert.

EA has already sold more than five million copies of both the "Medal of Honor" shooter game and the "Need for Speed" car racing title released in the final three months of last year.

Videogame players have snatched up nearly two million copies of a "Dead Space 2" horror action title released by EA last week.

"What we see is the rise of digital and rise of console for high-definition games," Schappert said, dismissing suggestions that videogame consoles are on the decline.

Marketplace successes of freshly-launched Kinect and Move motion-sensing control hardware for Xbox 360 and PS3, respectively, play into an EA strong suit of Madden and FIFA brand sports games.

The amount of money EA took in from games crafted for smartphones climbed 12 percent in the quarter and "tens of millions" of people are registered to play titles at Facebook and other online locales.

About 290 million gamers play an average of 2.5 hours monthly at online social networking hotspot Facebook, according to EA.

"Another big digital opportunity is on Facebook," Schappert said. "Games are rapidly transforming to a much bigger, much more accessible industry."

Revenue in EA's interactive entertainment division climbed seven percent in the quarter as compared to the prior year. Digital games now make up 30 percent of industry sales in Western markets and 40 percent globally, according to EA.

Millions people are playing on smartphones, electronic readers, tablet computers, and at websites, Schappert said.

A "Star Wars" role-playing action game designed to be played online by massive numbers of people is shaping up for release later this year.

"Many will continue to debate whether a packaged goods company can make the change to digital but few will question why," Riccitiello said, noting that eliminating costs of producing and shipping compact disks meant higher returns.

EA has taken a "fewer, bigger, better" approach to compact disk titles crafted for consoles and been rewarded with a 25 percent climb in revenue on those kinds of videogames.

EA is out to reclaim glory in the shooter game genre with coming titles "Bulletstorm" and "Crysis 2."

Riccitiello said that while innovations in 3-D videogames have been hot topics, the more significant trend in the near-term is Internet-linked televisions.

"The larger idea at present is the connected game," Riccitiello said. "People playing together is a powerful motivator."

EA raised its revenue forecast for the current quarter.



Share This Article With Planet Earth
del.icio.usdel.icio.us DiggDigg RedditReddit
YahooMyWebYahooMyWeb GoogleGoogle FacebookFacebook



Related Links
Space Technology News - Applications and Research



Memory Foam Mattress Review
Newsletters :: SpaceDaily :: SpaceWar :: TerraDaily :: Energy Daily
XML Feeds :: Space News :: Earth News :: War News :: Solar Energy News


TECH SPACE
Electronic Arts sees bright digital future despite loss
San Francisco (AFP) Feb 1, 2011
US videogame giant Electronic Arts (EA) on Tuesday reported a deepened loss in the last quarter but saw a bright future as players opt increasingly for online play and digital downloads. The Northern California-based firm posted a net loss of $322 million on net revenue $1.05 billion in the quarter ending December 31 as compared with a loss of $82 million on revenue of $1.24 billion in the s ... read more







TECH SPACE
ISRO Awaits Data On GSLV Failure

BrahMos Aerospace To Make Cryogenic Engines For Indian Rockets

Activities At Esrange Space Center 2011

Russia Plans To Build Carrier Rocket For Mars Missions

TECH SPACE
Rare Meteorites Reveal Mars Collision Caused Water Flow

Fleet Of INL-Designed Mars Hoppers Could Swiftly Explore Other Worlds

Mars500 Arrives In Orbit Around Mars

Meteorites yield Mars water clues

TECH SPACE
NASA's New Lander Prototype Skates Through Integration And Testing

Draper Commits One Million Dollars To Next Giant Leap's Moon Lander

Lunar water may have come from comets - scientists

Moon Has Earth-Like Core

TECH SPACE
Launch Plus Five Years: A Ways Traveled, A Ways To Go

Mission To Pluto And Beyond Marks 10 Years Since Project Inception

TECH SPACE
Las Cumbres Scientists Play Key Role In New Planetry System Discovery

Earth-Size Planet Candidates Found In Habitable Zone

Inclined Orbits Prevail

Inclined Orbits Prevail In Exoplanetary Systems

TECH SPACE
US to regulate rocket fuel chemical in water

The Brotherhood Of Speed

NASA Testing Of Commercial Engine Flies High

Removal From US Entity List Not Enough

TECH SPACE
Slow progress in U.S.-China space efforts

China Builds Theme Park In Spaceport

Tiangong Space Station Plans Progessing

China-Made Satellite Keeps Remote Areas In Venezuela Connected

TECH SPACE
NASA's NEOWISE Completes Scan For Asteroids And Comets

NASA Stardust Adjusts Flight Path For Comet Meetup

Spacecraft finds new comets, asteroids

NASA Comet Hunter Spots Its Valentine


The content herein, unless otherwise known to be public domain, are Copyright 1995-2010 - SpaceDaily. AFP and UPI Wire Stories are copyright Agence France-Presse and United Press International. ESA Portal Reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. Advertising does not imply endorsement,agreement or approval of any opinions, statements or information provided by SpaceDaily on any Web page published or hosted by SpaceDaily. Privacy Statement